Created in 48 hours for Ludem Dare 52.
The theme was Harvest, which I honestly lost quite a bit along the way as the weekend progressed, but I was having far too much fun with my character controller to pivot.
You can soft-lock yourself by losing too many twigs in a level, so if that happens you'll have to reset the cart.
There's a good feel of momentum in flight, and the need to avoid loading too much adds some decision-making. Gold star.
First attempt:
1
I got to the end when i realized you get things taken away from you when you land in spikes, fun game.
I like how by pressing the Right and Left arrow keys (Right first, then while holding it wait a second and press the Left arrow) you can moonwalk
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