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What is this?
This is a pico-8 platformer game made in 7 days. Small little casual platformer, nothing else.
Controls
The controls for this game are the same as default pico-8 ones, which are:
Controls Actions Left Arrow Left Right Arrow Right X / V Jump C / Z Retry Level |
Credits
The game was made by me, using Pico-8. I am new to Pico-8, so I wanted to make a short little platformer game to learn Pico-8. The music in this game was made by Gruber Music, and I watched Nerdy Teachers' and Lazy Dev Academy's tutorials to make this game.
I like the atmosphere of this. I was admiring the falling leaves animation in the early levels, and was impressed how when the wind started the particles went from a pleasant background animation to an important gameplay signal. However, I wasn't able to finish it. Here is the farthest I got to:
With the wind blowing as it is, I can't seem to jump high enough to reach the top of the pillar 2 blocks to the right. But this particular pillar also seems to block movement, so I can't jump through it to the pillar 4 blocks to the right.
Some other rough bits:
I single out these bits because it's a mostly fun game to move around in. Good luck with your further development.
Game has a cool aesthetic and plays nicely on the surface. Lack of visual clarity and buggy platforms is annoying though. Would be cool to see a more polished version.
Thanks, @Cowirrie for playing my game! I was kind of in a rush of finishing the project, so a couple of things were sloppy here and there.
I breezed that part through myself, and didn't think much about it, because first of all, I wanted this game done & dusted, and second of all, I breezed t through myself and I really didn't think about the others. I should tweak my game, and make it more fair at the start.
For the second part, it was completely my problem. I was trying to quickly put this game on together, and there was a bug with these floaty things that they flung you very high when you touched their sides, and instead of solving this issue, I decided to just "move on" like majority of game developers. It was also my problem that these floaty things didn't look like the bouncy shrooms. I will probably fix these issue as well.
Again, thanks for playing my lil' game! I wish to fix this game for a better user experience and casual
Thanks for playing my game, @spikmin, I am planning to update my smol game.
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