Just finished my first PICO-8 game! :D
It's an absolute mess - but that's to be expected, I guess.
I would appreciate any feedback on it - I'll probably update it soon if anything is terribly wrong with it.
TODO:
- Nothing, right now!
DONE:
- Made the lines more readable!
- More fill patterns, circles and lines now fade out smoothly
- Removed "lines" from the sidebar, as it wasn't very useful
- Palette names are now centred and labelled
- Lives counter no longer goes weird on the gameover screen
- Circles are now more likely to spawn nearby you, making it harder to just stand still
http://8x8.me/ was very useful
Got a score of 273, @naughtrain.
Suggest there be a wider range of patterns for both rectangles and circles, maybe even 16.
This may help:
http://8x8.me/
https://github.com/ace-dent/8x8.me/blob/main/00-Dither/dither.png
Thanks!
I'll try adding them - it'd probably make the game a lot easier to read
fun! got 629
I thought the palette button on the menu wasn't working -- I tried pressing Z on it but later I figured out I needed to use L/R
I really do like the new patterns, @naughtrain !
Managed to get a score of 339 this time. Well done ! Gold star work.
I would like to suggest you add BLUE to your color set. It could be #13 and #12 or #1 and #13, or custom.
To do custom, when on the menu option, press 🅾️ or ❎ to bring up new menu to change both foreground and background. Could be three menu options.
<- FOREGROUND COLOR -> <- BACKGROUND COLOR -> RETURN |
Where you use the up and down to select the 3-options and LEFT and RIGHT to change colors #0 - #15.
Use use cartdata()
to save top score and color preferences. dget(0)
dget(1)
and dget(2)
should cover it.
Information on saving this data can be found HERE:
https://www.lexaloffle.com/dl/docs/pico-8_manual.html#Cartridge_Data
an idea would be to add a effect to show that you got damaged
otherwise great game!
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