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Fish n' a Barrel

Cart #fishinabarrel-8 | 2022-08-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

A very WIP Enter the Gungeon inspired twin stick shooter. The code is horribly messy right now, so brace yourself before looking.

New in v1.8

  • settings screen actually works
  • better ui

New in v1.7

  • enemies have health instead of getting instakilled
  • start of a settings screen

New in v1.6

  • death animation for enemies
  • better displays/UI

New in v1.5

  • controls are customizable in pause menu
  • custom controls are persistent

New in v1.4

  • you now strafe when holding the fire button (O)
  • fixed weird bug with pressing X

New in v1.3

  • more enemies
  • a title screen(ish)
  • enemies animate when spawning instead of just appearing

New in v1.2

  • bugfixes
  • persistent highscore using cartdata

New in v1.1

  • more guns
  • guns have varying stats (fire rate, clip, etc.)
  • gun randomly switches occasionally
  • a meter above your head to visualize reload time (gray) or ammo (yellow)
  • highscore visual (not persistent though)

Controls

Arrow keys move, you shoot the opposite direction, and you can double tap a direction to dodge/dash
Controls can be changed in pause menu

TODO:

  • clean up code (move to ecs?)
  • more guns
  • more enemies
  • better controls
  • better score system
  • settings (aim assist, controls, etc.)
  • polish (actual UI, particles, music, sounds, animation)
8


1

The controls are a bit wonky and I was so good that the O button broke for some reason. (My high score is 2)
But I do like the concept of this game, keep working on it!


you should add upgrades to this


my high score is 38 somehow


You can make all the things you can do(dodging,shooting,etc) in the settings all to X and you can hold the X button to shoot and not be hit, then you can get a very high score because of this.



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