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Noticed healing bullets don't stop at the maximum amount of hearts, is this a bug? (even if it isn't, it'd be neat if it /did/)



Very cool idea. I made something to try it out

healing bullet cartridge
it doesn't heal in my case over whatever max hart player has.


Wow that is interesting. I've never actually played around with healing bullets.

@digitalmonkey I wanted to let you know that I played with your cartridge, and It still went over the maximum, your character that heals shoots out too many bullets, making a chance that another bullet will heal me, and still going over the maximum health
My suggestion: slow down his fire rate.


Oh, I've got it. It only goes over if the bullets collide with the entity too rapidly. Still might be worth looking into regarding fixing this.
this was moreso a question then a suggestion, though...


@Jauq ha ha you are wright... ui doesn't add new harts though... I see...


O.O I don't mean to offend you!
I just wanted to tell you what I noticed.


@Jauq I was not offended :)
Thank you for your feedback


Thanks for the report -- fixed for 0.3.3

There isn't currently a way to control recovery time (how long the player is invincible after being hit) -- that might need to just be a separate property.



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