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Cart #arkamoin-2 | 2024-10-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
14

This is just another block breaker. I wanted to make one for a long time now. This one is tiny, fast-paced and unforgiven.

The first three stages are always static. After that you get randomized levels. The blocks with the exclamation marks need two hits and are shooting at you when you remove them. Every few levels there is a boss block to defeat.

There are four different extras to pick up:

Red pill: laser (destroy bricks in front of the bat)
Blue pill: Super ball (moves through bricks)
Yellow pill: Closes the wall at the bottom of the screen for a short time so it's save for the ball to hit the bottom edge.
Green pill: Glue that glues the ball on your bat for two times.

UPDATE V1.1:

  • added empty space to high score routine
  • new cart images

UPDATE V1.2: Tiny graphical overhaul

I came back to this little Arkanoid clone to give it a long overdue overhaul. Enjoy it!

  • most of the sprites have been redone
  • added visual and acoustic feedback when the ball hits the paddle
  • the highscore list now remembers the last initials. No more AAA \o/
  • added two fixed levels before they are randomized
  • minor code improvements

Have fun!

14


1

Nice. Probably the most frantic Arkanoid clone on Pico-8. My only issue is that you can only enter a minimum of 3 initials on the high score entry. Not good for those of us who only have 2 initials in our name.


2

@timeandspace You're right. I forgot about the space key. Oops. Ich will add it in the next version soon.


IIRC 3 letters score entries are pretty much standard since the seventies, TAS ;)

Very nice game donswelt!


Underrated game! Amazing!


@ultrabrite - yes, three letters is standard, but those old games usually had a space and / or a full stop or dash to accomodate people with only two char initials.


Great work!


The music is awesome.



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