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I've found an issue in a recent cart where if I exceed CPU of 2, the reported CPU in stat(1) goes back to being less than 1. (Basically looks like stat(1) is reporting CPU%2.)

And here I was being excited about being able to handle 100 objects without breaking a sweat. :-D

Cart #diginbus-0 | 2021-05-30 | Code ▽ | Embed ▽ | No License
2

-ElectricGryphon

2


Added a cart.
Press X to add 10 house objects. Press Z to remove
Stat(1) overflows around 90 objects.

(Concern is not about the speed... more that stat 1 isn't working right.)


yo this is the backrooms



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