Log In  


Cart #ninogetune-0 | 2021-12-24 | Code ▽ | Embed ▽ | No License
5

5


Actually a marvelous game, @eucariot ! Took me a moment to realize you can wrap around the edges left or right to avoid pits.

I would consider adding power-ups where each of them are only active a short-while, say 4-5 seconds.

  1. Shield: Don't lose a heart when you hit the bottom. Does not vanish if you hit the bottom. Still only stays active 4-5 seconds.

  2. Boots: Run double-speed for a short while. Can outrun the moving holes.

  3. Warp: where the game runs half speed giving the player more time to think.

  4. Sword: You can attack the monsters. Have good animation of their upside-down sprite falling vertically down through the floors.

  5. Wings: Player does not fall down.

You might have 1-powerup appear for level 1. 2 for level 2, 3 for level 3, etc.

In any case, well done. Gold star work !


Interesting. I think it's quite similar to doodle jump but much more difficult. basket random


Oooh, Jumping Jack from the speccy, nice. I'm really crap at this (as I was back in the day), but do later levels have the baddies on also ?



[Please log in to post a comment]