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HEEEELP PLEEEASE ! I was desperate to play this game and now I am finally playing it (online?) (did I need to buy PICO 8?)(not that I mind)(so far couldn't navigate the console path to buy a cart) I have no sound! I toggled the sound icon to no avail :(..... (Contact requires Mail or Outlook which I don't have)


The best Tetris clone on Pico-8. If I had one wish it would be a classic mode (no 7-bag).


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that shit is crazy.


I just stumbled back on this today, and its amazing to see everyone enjoying my game so much!

Great to see all the optimizations and improvements made, thanks a lot @Kistaro and @Nyeogmi ! Id be interested in that optimized version you mentioned, is that just the _more_golfing version you posted, or did you have another one in mind?

Though I have less time these days, and my projects tend to be more all over the place, so I cant promise anything.


The "more_golfing" version is the last one where the changes were mostly bugfixes and reducing the token count. We started cutting out modes, rewriting options, and rewriting the game speed system after that.

I have a poorly-organized folder of prior versions I could upload somewhere if you're interested in seeing how the code evolved over time. I didn't use Git for this until very late in development, so the commit history on my Gitea server (https://git.chromaticdragon.app/kistaro/extreme-tetrom) isn't very useful. I don't have patch notes or release notes for old versions, though, and don't really know which versions I even have. sorry about that.

I'm not sure what's practical to backport from Extreme Tetrom to Pico Tetris to get even more token savings -- we trimmed out a lot of the options menu because TGM-type games need control over DAS behavior (among other things). I did make some efficiency improvements to DAS handling and animations that could be backported. It's possible Extreme Tetrom's "spreadsheets" approach to speed curves might be useful, but I doubt it, since I think your speed-up logic was actually terser than the simplified CSV parser plus the speed interpolator...


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