The Free Lands, which has an ID of dekasimiha, is a "sandbox" game for Pico-8 where you can mine trees, explore castles, see ruins, find gold, collect enough keys, and destroy enough bosses to win! The game is in its early Beta stages, so don't expect much.
Features added in v1.3.2 (the latest): New keys, new areas (castles and ruins), a battleaxe added to the game, inventory expanded to tools, a new "tutorial" area that explains some mechanics and the game, and a new tree texture.
If you play this game and want to become a "registered" beta tester in the credits (once those get added... lol) then you can comment on this and say you played the game and want to be a beta tester! Thank you!
This game was made using the PICO-8 Top-Down Adventure Game Tutorial by Dylan Bennett (MBoffin) on YouTube, please go check out his channel! (The game has been expanded upon, this means it has more content than the tutorial including the bonus steps.)
Thanks! I'll look into it. I think this is because of the way floating point numbers are calculated in Lua and PICO-8.
Suggestion : swap the player sprite orientation when moving right, and keep the current orientation when moving vertically/
Bug :The current code does not handle diagonals well (when two directions are registered on the same frame) :
Some unintended shortcuts can be taken this way. Worse, you can walk freely around the map border with diagonal movement : the outside of the map is empty, so movement is allowed, and then the coordinates are snapped back into the map, leading to a movealongside the map border without propper collision check.
Map design : Please avoid putting significant elements like death traps or items in contact with a screen border that can be entered from the other side, unless you have a good reason like a secret for example.
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