Hello. First time poster here.
I've uploaded an asteroid mining WIP. It's attempting to generate asteroids of different composition and size.
You can move through them with left and right arrows.
I used the 3d demo code from Picozine 2 with a randomly deformed icosohedran mesh for the asteroid body. Instead of then rasterizing the faces, I've opted to spin the asteroid body for each palette color. This, ideally to give a sense of dust scattered around.
Do these look like asteroids? Am I just putting off rasterizing the faces?
Any feedback greatly appreciated.
Inspirational community here. I'm really enjoying Pico-8.
Nice try but the end result doesn't really look like asteroids :/
See how @electricgryphon did it in: https://www.lexaloffle.com/bbs/?tid=3204
Maybe so @freds72 . Thanks for the feedback. And thanks for the link. Those are indeed beautiful.
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