My first stab at implementing a classic demoscene fire effect, and indeed, a Pico-8 program in general. Seriously enjoying this!
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Nice! Coincidentally I did something similar a few days ago. Mine is higher resolution, but much slower, and looks quite different. Your style reminds me of the kind of flame you'd see in a game like Contra or something.
Indeed! I noticed yours after I'd published, actually. Looks like we can thank Fabien Sanglard for the inspiration. ;D
I didn't see BenHickling's fire, though. Much lower res than either of us, but nice and silky.
REALLY enjoying seeing the results of our different interpretations of the same basic idea! 💪
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