The last avatar of my unending quest for creating the perfect mix of innovative yet accessible roguelike...
A mahjong solitaire roguelike.
Use your weapons to clear the enemies, reach the exit and pick up a maximum of gold in the middle.
It's starting to take shape as the limits of the pico8 console get closer. Let me know what you think!
If you feel daring, you can skip reading the instructions below, and after playing let us know how (un)intuitive the game controls are :)
Instructions :
(4/16/2020) Version 0.1.7 :
- more weapons (including 2-hand)
- more enemies
- elder versions of enemies
- tile destruction animations
- better, more various maps
- starting area
- anvils, chests
- scouting skill
Older versions :
I was a bit scared going in because Ive never played Mahjong before, but after a few minutes once it was clear I had a really good time. Thanks for making this Roguelike :)
@jeremyindie That's a good point. The name actually comes from the Mahjong Solitaire games, which are much more simple than mahjong itself.
Maybe I should change the name? Something like Rogue Solitaire, or something else entirely...
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