Hey everyone,
we're finally cleaning up the sources of our demo The Mind from last year's Revision party.
Each effect will be available as a standalone file with a bit of comments added.
If you want to know more, please let me know.
This effect is a classic ray-casting tunnel. It's doing a ray-cylinder intersection test along a rough grid and interpolates the areas in between. By replacing the intersection test, you can render all kinds of continous shapes.
Since the uvs of the cylinder wrap around at some point, a bit of thought went into solving this in a reasonably performant way.
Source code



this is impressive - going to dig the code as I have no clue how I would approach such effect.



freds72: C'est très gentil de ta part, mais je suis sûr que tu aurais pu faire beaucoup mieux :)
[Please log in to post a comment]