A single-screen puzzle-platformer.
Collect hats with various powers and defeat all the on-screen enemies to progress!
You can't be hurt in this game - so just relax, explode those baddies, and try to get all the collectables on each screen.
Credits
Code, graphics and music by myself.
Some SFX taken from Gruber's SFX pack.
Controls
- < > to move
- O (keyboard: z) to jump
- X (keyboard: x) to use hat power
The music can be turned off via the select menu.
Version history
- 1.0 - Initial release.
- 1.1 - Add 'exit level' to the in-game menu. Fix issue where levels had no baddies after finishing the game.



Woah this is great! Cool hat mechanics, creative levels, and adorably polished all round!



Got stuck in level 3 - I missed to killed the "boxed" enemy with a explosion and was unable to kill him or the player. A "retry"-Option in the Pause-Menu would be nice.



@GPI. Retry menu is a good idea, thanks! The idea in level three is to creatively use the hat to get the boxed enemy... no explosion necessary!



Nice little game! Clever mechanics and a nice bit of polish. I appreciate that you can't get hurt, makes this a very chill experience. Would play more levels, though I also like that it's short enough to finish in one sitting.
@GPI the level name is a hint ;)



I like this game! it's fun and easy to play, but theres not an option to exit the level where you are playing in pause menu :( plz add it :v



This is nice little homage to a great platformer. Like someone else mentioned, I like that your character can't get hurt. It's nice to be able to just bounce around the level solving the puzzle of how to explode all the enemies without concern for the spikes and baddies.



@dondokodon you 100%'d it! Well done! Sadly, I ran out of tokens so there's no congratulations screen. Maybe if I can squeeze the code for a new version I can get it in :-) Thanks for playing!



Such creativity and sense for good design, short but joyful and satisfying.




Delightful game,with very clever idea.
like the Level names/hints. Stopped me from getting stuck early on.
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