I'm making a little shooting game.
Currently, it is no music.
![](/media/40142/space_lancers_0.gif)
UP: Boost (Cooldown necessary / 🆕Temporary invincibility)
Left/Right: Turn
Down: Brake
Z: Shot
X: Chaff (Charge necessary)
HUD:
"S": Shield (Automatic charge)
"CHAFF": Chaff status
Red bar: Engine heat
White bar: Shield charge status
"SITUATION": When the blue bar reaches right, you win!
Triangle mark: The direction of the enemy's base
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](/media/42956/Aeneas Nin (Pixelated).png)
This is some of the cleanest sprite rotation I've ever seen. Beautiful work.
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](https://www.lexaloffle.com/bbs/files/25532/icon.png)
well done but not a big fan of the gameplay.
the almost fixed speed makes it impossible to avoid anything coming in front of the ship (rockets are ok-ish).
maybe use some form of zoom when approaching something?
or allow straffing?
or change to mecha shape to circle around enemy bases?
[Please log in to post a comment]