On the last evening of #tweettweetjam I was playing around with free body motion, made a prototype... it evolved into a ~1000 character toy... and I managed to squeeze it down to 560 just before the deadline. The math is buggy when paths get too close to centers, but I sort of like the look so I didn't even try to "fix" it...
Arrow keys move the attractor, 🅾️/Z switches control, ❎/X resizes.
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