Simple Background Editor!
NOTE - "tile" mode is just for debugging how it will look against a tilemap, its not saved to the background
controls are explained inside the tool, you can also right click to copy the color the cursor is over!
once you save the background, it will be copied to your clipboard as a string to use.
Background Usage Example!
open this project in pico-8 to see how to implement these backgrounds, theyre fast n' cheap!
format is
'x, y, radius, color' for circles
'x1, y1, x2, y2, color' for rectangles
and you just add an extra '1' to the end of these to turn them into their outline counterparts
then put '|' between them
this can also be used for things like plant matter and similar foreground effects
simplified the template using the background, thanks to Howf Wuff
hey so the bg editor doesn't recognize tiles for some reason?
idk if I messed up something
the tiles are not part of the background currently, theyre for recreating level layouts so you can design the background around them
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