My very first Pico8 project.
Simple FPP game.
Controls: arrows (left-right-up-down).
Collect 1000 points and escape the tunnel. Avoid spider threads on your way out. Every 100 points = +1 live.
Enjoy.
Like it. Very intense.
Reminds me of the trench sequence on the old wireframe Starwars game.
(I only made it to 78 though :)
Agreed, @Mot. Was thinking the exact same thing.
https://youtu.be/iXOTExRQJSE?t=163
And yes, game needs level pauses, say every 25 points, "warm up" periods, and "cool down" periods.
If you get to 100, you can continue from there, also 200, 300, etc.
Question, does the game get harder the longer you play ?
Thanks for your comments.
Yes, the game gets harder the longer you play - in terms of speed (however, you also get faster) and obstacle frequency.
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