Pseudo
Overview
This is a work in Progress, new versions should *1 arrive later.
Pseudo is named so for the fade mechanic witch will be somewhat similar to the hyperspace in Asteroids
Please inform me of bugs, it helps a lot!
Controls:
- Arrows to move
- X to fade ( Not fully implemented as of 0.0.1 )
- O/Z [ Debug ] spawn wavy enemies
Enemies:
- Blue / Left-Right:
Bounce like the ball in pong, they don't move fast so they aren't much of a problem. - Red / Finder:
Track the player and whip around the screen occasionally. pose a significant threat but are quite small - Orange / Wavy:
Bounce around the screen on the vertical axis they become more aggressive in speed when the player is further away.
To-dos:
[ Completed ]
Version 0.0.0 todos:
- Work on fade mechanic
- Improve Invincibility frames
- Fix Global Collision Detection
[ Next Version ]
- Fix hit sound & add more SFX
- Add fancy effects
[ After That]
- Menus & Hi-Score Table
- CLEAN CODE!!!
- Sub or Dub argument + fight 4 Nami-sami
Bugs
[ fixed ]
player goes off-screen
[ In-Progress]
Player takes hits for no reason + other collision issues regarding radius
[ Reported ]
( none )
Betas
0.0.0
Annotations
1: if I'm not lazy there will be more updates! :3
1
i like the animation on this one and enemy variety, i bet this will look gorgeous once visuals and particle effects are put in place
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