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Pseudo

Cart #pseudo001-0 | 2024-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Overview

This is a work in Progress, new versions should *1 arrive later.
Pseudo is named so for the fade mechanic witch will be somewhat similar to the hyperspace in Asteroids
Please inform me of bugs, it helps a lot!

Controls:

  • Arrows to move
  • X to fade ( Not fully implemented as of 0.0.1 )
  • O/Z [ Debug ] spawn wavy enemies

Enemies:

  • Blue / Left-Right:
    Bounce like the ball in pong, they don't move fast so they aren't much of a problem.
  • Red / Finder:
    Track the player and whip around the screen occasionally. pose a significant threat but are quite small
  • Orange / Wavy:
    Bounce around the screen on the vertical axis they become more aggressive in speed when the player is further away.

To-dos:

[ Completed ]

Version 0.0.0 todos:

  1. Work on fade mechanic
  2. Improve Invincibility frames
  3. Fix Global Collision Detection

[ Next Version ]

  1. Fix hit sound & add more SFX
  2. Add fancy effects

[ After That]

  1. Menus & Hi-Score Table
  2. CLEAN CODE!!!
  3. Sub or Dub argument + fight 4 Nami-sami

Bugs

[ fixed ]

player goes off-screen

[ In-Progress]

Player takes hits for no reason + other collision issues regarding radius

[ Reported ]

( none )

Betas

0.0.0

Cart #pseudo-0 | 2024-02-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Annotations

1: if I'm not lazy there will be more updates! :3

3


1

i like the animation on this one and enemy variety, i bet this will look gorgeous once visuals and particle effects are put in place



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