(Receive email notifications)
-Player's life and death added!
-Checkpoint added!
-Ability Book now became Ability Orb.
-In getting the Orb, textbox added.
-Player's life and key's HUD added!
Former versions:
v0.8 ↓
-Various kinds of key and key door added!
-Camera scroll like megaman is back.
-New tile set made.
v0.75 ↓
-Check ability menu changed a bit. Now can close with × button.
-Hyper Dash became Sneak Dash! Green blink and sfx added.
-Dashing while attacking bug fixed.
v0.7 ↓
-Breakable Block added! Can break with up-air or down-air attack.
-Ability books added! Some moves will be available by getting them.
-You can check current ability with "Check ability" in pause menu.
-Down air attack added.
-Title screen changed a bit. Now Roclam is there.
-Dash became Hyper Dash. Now can go through the spikes!
v0.65 ↓
-Door in/out sound and screen fade in/out sound added.
-Coins added. Going to add more items.
v0.6 ↓
-Door's background added.
-House added with doors.
Any ideas of making door directions? Now I still can't make player go from one door to another proper door.
v0.55 ↓
-Animated Doors added!
-Player animation in Aerial attack changed!
-Fade became comfortable!
v0.5 ↓
-Aerial attack simplified. Other Aerials may come back.
-Area move with circular fade added!
v0.4 ↓
-Guard attack added!
-Now there are 2 Stages, with Slimes and Bats!
-How many enemies you beat represents on screen!
-Neutral Ground attack is now 3 combos like jab in super smash bros!
-Jaggy Camera is fixed by putting camera code to first in draw function. Thank you for advice!
v0.35 ↓
-Player sprite's color changed due to its Visibility.
-Neutral air's sprite changed. More precisely!
-Forward air now keeps until player lands. To reduce frustration!
And I'm working on simple camera scroll, but suddenly it failed. Following nerdyteacher's tutorial, but my camera is too jaggy to play, even just walking! I can't get what's wrong, so if someone knows the solution, please tell me how to fix.
v0.3 ↓
Another new version is here!
Now you can do some Aerial Attacks like smash bros!
Neutral-air, Forward-air and Back-air included.
Now you won't be taken any damage while you attacks!
For comfortable playing. Maybe too easy?
v0.2 ↓
Now Bugs are fixed! And more features added!
-While shielding player hardly move.
-When blocking enemies, they will turn and sfx added.
-When player is damaged by enemies, sfx added.
-While shielding or in the air, player won't flip.
-Ground dash has new sfx.
-When enemies reach the edge of screen, they will turn.
-Title screen's text blink is modified.
-Enemies will appear every 5 seconds.
-Background clouds like celeste added.
Left and Right ... Move
O ... Jump and double jump
O + down (on the ground) ... Dash
x ... Attack
Down ... Shield
Enjoy!
v0.1 ↓
From some former versions, I managed to add some features that I feel comfortable.
Still WIP though.
-Hitstop and screenshake added!
-Double jump and effect for that added!
-Enemies' ground collision and gravity applied!
-Ground dashing and effect for that added!(O button while shielding)
this is looking incredibly good! keep going! I'm gonna be definitely looking forward to when this makes an actual game!
This has a great feel and look. Keep up the great work
[Please log in to post a comment]