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ne on demonei - a demo released at Assembly Summer 2023 – and something of a sequel to snäkätor.

Placed 2nd in the Fantasy Console compo.

Uses the tiniest trifill function by p01 from the Trifill Thunderdome (again!). Minified with picotool.

Runs without problems with v0.2.5g. Might experience some slight flickering and stuttering issues at places if run on a browser.

Cart #ne_on_demonei-0 | 2023-08-06 | Code ▽ | Embed ▽ | No License
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Here's a video capture:

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Wow. Sublime.


This is fantastic - really nicely done!


This is amazing. However, it seems to crash for me about half a minute in:

Runtime error line 202 tab 0
attempt to index local cy (a nil value)

Not sure if my PICO-8 is out of date or what, but it worked for me at some ponit.


The cy table contains the data for the title screen plasma. These values are calculated and added to the table on every frame (60 fps) during the pulsating logo screen, and on successful completion, the length of the table should reach 483.

I finally managed to reproduce the issue on the 0.2.5g Raspberry Pi build running on an Anbernic RG351V console. It seems that on said system/platform, Pico-8 is forced to 30 fps mode when running ne on demonei, for some reason (possibly insufficient system performance, or something in the _init() function triggering the fps downgrade, or both), so the cy table is left incomplete (reaching only around 250 elements).

So I'm guessing this might be a system or platform specific issue, but am not sure. @zep might have some insights on the issue.


truly awesome, esp the spires, and the effect of the disintegrating laser that blasted down


TIL the word "munk", which is weirdly difficult to google for, so thanks Wiktionary

Anyway this is rad af, reminds me of what I like about the Spinnerdisc "Comfort Eagle" music video, but in sci-fi pixel art



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