Shader!!!
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pew pew
nice game!
:)
there is no end though... just a void. ???
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Had sooooo much fan. Loved the gravity mechanic, the blocks to destroy and everything else.
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This looks amazing but there are some serious performance issues. I downloaded the cart and the cpu usage is over 2.0, making it move really sludgy and skip frames, suddenly speeding up and slowing down mid-jump or randomly. I found it really difficult to control because of it. Where do you think this problem is coming from?
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Yes, I am aware of this problem.
Afterdraw: I used Fake Alpha 7 times to achieve the light source effect.
30 FPS works fine but 60...
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Nice game! RobTop would be proud of you using his mechanics!
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I am looking at the timing of this game, @lily.kensa.
I am noticing it runs quite a bit slower when the player is on the far left or right of the screen. Do you know what is causing this ?
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@dw817
Nah, I don't know either.
My Shadow used a strange method, like take my drawn frame and draw a inversed circle-fill with darker color, and this is my edited frame.
Then I take the edited frame to do the same thing, but a bigger circle, again and again, to create the dynamic light effect.
That is quite a bad way, actually.
Btw Shaders of @krajzeg's Dank Tomb is amazing, but I can't understand it...
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