Controls: move around, jump, and whip. You can swap jump and whip in the pause menu.
Kinetic is a mashup of platforming, physics puzzle, and tower defense elements. Jem and her colleagues have fallen through a portal to an alien world. Help protect Van and Ess while they search for a way home. Use bizarre technology to hold back swarms of enemies in a Rube Goldbergian delight.
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](/media/47268/sus.png)
I dunno how to work the velocity rings! Does anyone know how they work?
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](/media/48525/BRCPicSmall.png)
I'm not sure what you're referring to, but here's a full breakdown of everything you can do:
Jump with primary button
Whip with secondary button
If your whip hits different things, you can enter modes.
If you hit the gray terminals, you can adjust machines. Press jump to change what machine type it is. Use left and right to flip the machine, and up and down to change its launch trajectory.
If you hit a grapple node, you'll start swinging. Jump to launch off it. If you've unlocked the ability, press whip to enter adjustment mode. In that mode, press left or right to change which type of trajectory modifier is present. Whip then exits that mode.
The weirdest grapple point mode is the portal. If an object hits either portal, it finds the nearest portal of the other color and appears at that portal with its velocity flipped.
[Please log in to post a comment]