Controls
Z/C to jump
X to bunch up / hoist / throw
Save 4 creatures in each room to progress to the next level (not everyone needs to make it out alive!). Grab a key to open the door, but the player can not enter until 4 creatures have passed through. To restart at any time, press ENTER and choose "restart level".
Made for Ludum Dare 56. You can find the jam page (and play the compo version) here: https://ldjam.com/events/ludum-dare/56/jar-life
Changes
jarlife-0: ldjam compo version
jarlife-1: added 'x to retry' when there are no longer any creatures left to save, but less than 4 have exited and the player is still alive.
Love this! Reminds me a lot of PICO-Park, but with a lovely platformer twist. ❤️
What a cute game! it reminds me of pico park but for one player, im stuck on the third level 😅.
it feels like a mix of pico park and time for lunch (thats also an awesome game)
Very cute game! Still working on it but loved following it on Twitter. Good luck on the compo!
I love this so much. When they bounce off each other, it makes me so happy. You managed to make real characters out of a few pixels. And the sounds / music are great.
Thanks everyone!
@shrimpcat there are similar jars on shelves at the start of Time of Lunch ~ it really seems like it is accidentally set in the same universe.
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