Hi everyone! Here's a little project I had sitting around that I've finally decided to finish. The idea behind the game is simple: collect all the ducks indicated in each level and reach the exit point, which only unlocks once you've rescued them all. Controls are straightforward—pressing any action button makes you accelerate, and you steer the direction of propulsion using the arrow keys.
I think the most fun part is trying to beat each level's record time; skilled players can set really fast times.
This is my first game made with PICO-8, and I've tried to stick closely to its original limitations, such as using only the default 16-color palette and editing maps and sprites directly within the built-in editors. This way, anyone can easily modify levels or tweak the sprites through the graphical editor.
Hope you enjoy it!



Really fun game you have here. I enjoyed it and the art is epic! Is there any chance we can get the controls to not be inverted? Unless that's a part of the game of course. Just throws me off at times when moving too fast.



Hi, thanks for playing the game. About the controls, setting them up like this was a deliberate choice. It makes the game a bit more challenging and helps stretch out the playtime a little. Plus, it’s the kind of setup where, after a few rounds, you build up that muscle memory and can control the character without even thinking. It’s actually when you stop to think about which button to press that you end up getting stuck...
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