This game was made for the Pursuing Pixels James Jam Game Gam #3 with theme parallel. Some art (mainly my trees and grass) were taken from the first version: Druid Dash: Magic Mushroom Mania
Shorter than what I wanted, but that is the life of weeklong jams that you develop under 10 hours.
There is a bug that sometimes comes up with spirits not moving, you will have to restart the stage with C x)
Gameplay:
Move spirits around the map and guide them to their shrines. Once they move, they will continue to do so until they hit a wall.
⬅️⬇️⬆️➡️ - Move around
❎: X - Next Stage
🅾️: C or Y/Z - Restart Level
Devlogs:
You can read all about the development if you are into things like that:
You can read a few devlog about this game!
Brought to you by:
My awesome supporters over at Ko-fi! They allow me to pursue this niche hobby of mine! If you'd like more, consider hopping over to my Ko-fi page, where I share pixel art, game devlogs, postmortems, code rundowns, all that gamedev jazz! And if you can maybe drop in a coffee so I can make the next one faster!
Thank you Csöndi, Nerdy Teachers and Fletch for allowing me to keep up this hobby!
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