I mirrored the map on the cast.p8 demo.
Changes in code
Before:
1 -- raycasting demo
2 -- by zep
5 fov = 0.2 -- 0.2 = 72 degrees
58 if (btn(⬅️)) dx-=1
59 if (btn(➡️)) dx+=1
62 if (btn(⬅️)) pl.d+=0.02
63 if (btn(➡️)) pl.d-=0.02
After:
1 -- raycasting demo but mirrored
2 -- by mosnar23 (og by zep)
5 fov = -0.2 -- 0.2 = 72 degrees
58 if (btn(➡️)) dx-=1
59 if (btn(⬅️)) dx+=1
62 if (btn(➡️)) pl.d+=0.02
63 if (btn(⬅️)) pl.d-=0.02
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