Controls
- Arrows to move
- X to attack
- C to dash
TLDR
Zelda dungeons with an orange cat friend. (Thx @8bit_gnosis)
Story
You're taking a casual ride on your dragon when all of a sudden the dragon has to sneeze! You and your cat companion get thrown off, and now you have to try to climb the dragon tower to get back on.
What is Bloodletting?

The tower is powered by the blood of fallen dragon riders - and it offers you certain deals for your blood.
These deals can make or break you, so be careful!
Beware!

Destroy the chests to sometimes find a heart

These buttons unlock gates, but careful, they have an evil twin!

Try to find a key to open these doors.

These spikes are the towers way of collecting your blood.

Try to find the stairs up so you can reach the top!
Updates:
29.1.25 The refactoring update
- changed the loottables (more casual difficulty now)
- weapons are now only available through trades
- changed Game Over Screen to combat OCD
- reduced spike damage
Credits:
PICO-8 SFX pack by Gruber
Playtesting:
Retro_Pup_Pico_8
Tony Clifton
@morganqdev
haher69
@Heracleum



I really liked the opening cutscene, and the gameplay is good too, but I'd really like to see it develop into something closer to Zelda in structure. That's just me personally, I really don't like action roguelikes for the most part, but everything I saw was good.


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Thank you for your feedback! I did think about having an open world instead of the dungeons, maybe I'll revisit that in the future.
I just published an update making the game a bit easier and, hopefully, more enjoyable.
29.1.25 The refactoring update
- changed the loottables (more casual difficulty now)
- weapons are now only available through trades
- changed Game Over Screen to combat OCD
- reduced spike damage
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