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Cart #asteroids_pico-1 | 2019-07-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A little game that I made, inspired by the classic Asteroids.

It does have a few differences:

  1. Sprite based graphics.
  2. Camera is centered on the player.
  3. Bullets don't wrap, but you can shoot as much as you like.
  4. No teleport ability.
  5. Shooting the UFO not only gives bonus points, it also allows experienced players to skip levels.

Edit: In the new version, which is likely the final version, I have added the UFO, more asteroid sprites, an override for the spawn safety, and a little score pop-up that shows how many points you got from shooting something.

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Well done!
Good use of the palette and gameplay is fun.

Note: I am member of ‘rotating sprite club’ and as such, would strongly advise using one of my routine to rotate said sprites! That would make the game much more lively.


Thanks.

However, using rotated sprites would mess up the lighting.

If I do a game with dynamic lighting some time I'll look at using your routine.



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