A little game that I made, inspired by the classic Asteroids.
It does have a few differences:
- Sprite based graphics.
- Camera is centered on the player.
- Bullets don't wrap, but you can shoot as much as you like.
- No teleport ability.
- Shooting the UFO not only gives bonus points, it also allows experienced players to skip levels.
Edit: In the new version, which is likely the final version, I have added the UFO, more asteroid sprites, an override for the spawn safety, and a little score pop-up that shows how many points you got from shooting something.
P#65812 2019-07-13 07:58 ( Edited 2019-07-20 15:53)
Thanks.
However, using rotated sprites would mess up the lighting.
If I do a game with dynamic lighting some time I'll look at using your routine.
P#65974 2019-07-20 15:55
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