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Spellcrafting & Sailing Roguelike!

Please wishlist the full release on Steam!


Cart #clarice_clairvoyage-2 | 2021-10-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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If you get stuck, you can reference the manual!

Gameplay

The game is centered around the concept of crafting spells by stacking different pages of a spellbook.


You're outfitted with a few basic pages, but you get access to more as you fight enemies and sail the sea! There are a bunch of different spells that are the result of many types of combination, so experiment away to see if you can get more power of more utility out of every little spell.
Every island there is adventure waiting! Will you get a new spellbook page? Craft a new combination of scrolls? Solve a magic puzzle? Perhaps a talk with a stranger? Who knows!

Her story

The game takes place through the character of Clarice Clairvoyage, a young mage in training who is the only one left after a small crisis hits her home island and all of her friends and family are abducted, never to be seen again. In her bravery, Clarice collects what's left of her home and chargers with a ship she found across the seas where she might find her family and friends again!

The tech

All of the pixel and music assets are self-made, so is the code. All of the code is written in PICO8 itself and all of the PICO8'ing is done on a Raspberry Pi 400! I wanted this project to feel like a kid exploring a C64 or getting one of those BBC computers for Christmas. I was born in 1998, so I missed out on those things :)

Please let me know what you think, I'd love to hear your feedback & thoughts!

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Hey, this looks interesting for sure! But I don't really know what I'm doing, to be honest :) Also, got a runtime error pretty quickly.


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Thank you for playing Pavilion! If you're getting stuck, perhaps the manual could help?

Also thank you for finding the runtime error. Really thought I squashed all the bugs. Could you tell me what you were doing at that moment or how I can otherwise reproduce the error? Thank you!


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Hi, I could get the same error by sailing past what the map shows, maybe you could add boundaries?

it's cool to explore the islands, and it reminds me a bit of FTL
Only the fights with pirates are too hard to me x)


Oh! I'll definitely see if I can implement a boundary. I might tweak the enemies a bit too haha, they can be pretty pesky :)


it looks like the game was taken down from steam, what happened?


Ooof. This is a really interesting concept, and it looks great, aside from some words shifted off the screen to the right during the intro explanation screen. I'm really struggling with figuring out how to play. I finally got myself sailing, but when I was attacked, my spells seemed to not damage the enemies, and sometimes when I did manage to see their health go down, my next attack (water/air blast?) seemed to heal them and also pull them toward the origin of the spray.

Also, once I casted fire with air(?), a flame floated away from the ship, then I couldn't use fire anymore. Is that supposed to happen?

Some kind of manual or explanation would really go a long way. Thanks!


@bram_dingelstad

So is the steam page coming soon or delisted?



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