Title: Constant renewal
Version: final
Type: experimental
Difficulty: progressive, imprevisible and random
this level is simple, survive 5 minutes, the time is presented by the bar shown in the image, which fills one bar on each 10 seconds. Collect the items the yellow cubes leave behind, they give health and increases your score but surviving is more important.
yet, there is a problem here, at some point on the game, the bar that shows the countdown disapears, it was because there was too much being created at the samer time so I simplied the level a bit.
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