Micro-Tactical Cover game, without the ability to chose where your soldiers will move to. They have their own will. Kill the enemy within, before they kill your squad.
- Use left and right arrows to select target.
- Use top and down arrows to select your soldier.
- Press Z to swap skill.
- Press X to use skill.
Created for the GMTK's Game Jam 2018.
Theme: "Genre, without mechanic". So, Tactical, without movement.
by Saulo Camarotti
- programmer at Behold Studios, creator of Knights of Pen & Paper, and, Chroma Squad.
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Clearly a tactical game. A little tricky since the player does not have control over the movements of their team.
You might take a look at this game for Gameboy Color, a homebrew, that has its own unique breed of tactical play where you get to control your team.
Hmm ... can't find a Youtube video for it. Here is the game though:
https://www.zophar.net/pdroms/gameboy/hungry-are-the-dead-demo-3.html
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I was thinking some more about this game. Perhaps a delve into Rainbow Six might offer some advice and information on a cart of this caliber.
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