Beatship is a test-your-luck rhythmic space shooter where shooting on beat allows you to use a powerful beam weapon but one misfire and your combo resets to 0. Do you play it safe and sit on the charge you've built up or risk it to restore much needed health? Leave the menu screen running for a bit to see an in game demo
The basic space shooter elements of this game's code were made using ztiromoritz's fantastic Pico-8 tutorial. The rest of the game was made for Yohahi's Floppy Jam. Please enjoy!
I like the idea since in most shmups you just hold fire, so it's an interesting mechanic to fiddle with, however it seems like the weakest bullets kill the enemies anyway. So what's different about the more powerful bullets?
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