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Cart #40457 | 2017-05-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

A rough and ready "Simon Says" game I hacked together in a few hours. Use the arrow key to play the appropriate triangles and follow the sequence. What high score can you get?

I am inordinately proud of the code that draws the triangles as I got it right first time.

P#40458 2017-05-11 11:05 ( Edited 2017-05-12 10:03)

nice. I like the dithered fade-in effect.

P#40467 2017-05-11 15:15 ( Edited 2017-05-11 19:15)

Thanks, the dithering patterns are taken from the dithering post in the Pixel Joint basics thread.

http://pixeljoint.com/forum/forum_posts.asp?TID=11299

I thought about doing it programmatically (i.e keeping the base colour and then writing directly to video memory to fade in the highlight) but in the end I just drew the 6 tiles per colour I needed as easier to do than working out the code.

P#40468 2017-05-11 15:29 ( Edited 2017-05-11 20:20)

Fun! Perhaps one comment though: I was kinda confused by the up arrow being the lowest note and the down arrow being the highest note.

P#40478 2017-05-11 19:22 ( Edited 2017-05-11 23:22)

That's funny, the note-to-position thing is something I didn't think about that much but the current positions 'sound' right to me but now you've mentioned the up/down dichotomy it's thrown me into a confusion of possible arrangements I could do

P#40497 2017-05-12 06:03 ( Edited 2017-05-12 10:03)

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