(Accidentally ruined the first submission here, but oh well. May try to get that one deleted.)
I made a game with not only vector drawing, but vector movement! It's not quite where I would like it to be yet, but it needed to get out the door so I could continue refining.
Z to thrust
X to fire
Left/Right to turn a discrete amount in either direction (this is the only decent way I could find of doing it so far, arbitrary rotation ruins the shapes for some reason).
Try to shoot down as many enemies as you can before one hits you.
[Please log in to post a comment]