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NEW VER: 1.2

Cart #19966 | 2016-04-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

OLD VER: 1.1

Cart #19661 | 2016-04-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

OLD VER: 1.0

Cart #19651 | 2016-04-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

CONTROLS:
Arrows - walk around and navigate menus
Z and X - confirm options in menus (X to start)
X on the map - open BUILD/COLLECT menu
Z on the map - open tile's special menu

INFO:
Made this in 3 days from boredom, nothing special, just a little Minecraft clone.
Should be bug-free, if there are any, please comment on them.
Also comment with feedback, this is my first Pico-8 game.

CHANGELOG:
v1.2 - fixed up the picklevels again - fixed gold and diamond drops
v1.1 - fixed up the picklevels - gold and diamond was uncollectable

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An indication of how many resources it takes to build/upgrade things would really help this game. Either that, or put it in a manual. On the other hand, a manual ruins the spirit of Minecraft, doesn't it?


Oh my god it's just as annoyingly difficult yet addictive as Tempest was.


I won't make a manual because it ruins the Minecraft spirit. TIP: Well and upgrades use iron.


Hope to make thirst and hunger meter visible even if they're below 10.



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