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Cart #pico8_tetris-37 | 2024-09-13 | Code ▽ | Embed ▽ | No License
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Controls:

O - Rotate clockwise
X - Rotate counter-clockwise

O while holding Up - Hold current tetronimo
X while holding Up - Fast drop

Down - Slow drop

Left/Right - Move tetronimo

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This gotta be the slowest game I’ve ever played Jesus. Controls r bad, placing pieces is bad.
The score is cool but that’s pretty much it.

3/10


@ToxZc What do you mean slow, how are the controls bad, how is placing pieces bad?


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don't worry, @0xFFFF967F the controls are fine. ToxZc has a skill issue. i like the dark red colors :)


@Ummmm_ok I was just asking so that I know how to improve the game

I'm glad you like it!


The game is very interesting, and I believe it will accompany me for a long time


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The only controll issue i have is that it is very easy to accidentely press the up arrow on mobile. But this is an issue with almost every game. Maybe the accelleration when pressing down could be a bit stronger? I didn't notice it at first. Still a nice tetris though.


It's no the best, but not the worst, epic game tho.



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@Doriencey Thank you for your feedback, unfortunately I don't know how I can fix the hard drop, but I can try to work on the movement speed


@0xFFFF967F I see you found a solution for the hard drop. The acceleration when holding down also feels a lot better.
Does the game get faster as you play longer?
That is the only thing it seems to be missing, but I haven't had time for a long run.


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@Doriencey fall speed is tied to your level

The exact formula for how long it takes for a piece to drop down a row, in seconds is (0.8-(level-1)*0.007)^(level-1)

That is the guideline tetris speed curve, and the level caps at 15, which at that point is roughly 5 rows per frame


I realized that scores were actually being ordered by only the last 4 digits, but I fixed the way it's ordered, and I made it so that any out-of-order high scores are reordered into their proper place as the game starts

I also added the ability to reset all high scores


Nice! Tetris is certainly a good way to get comfortable with Pico-8

That was my first cart as well: https://www.lexaloffle.com/bbs/?tid=31128

My version is intended to be closer to the NES version with the addition of hard drop on up.

I intended to make a zany P-Type but never got around to it.


@ToxZc clearly has never played Tetris before and doesnt realise that you push down to make the pieces go down faster. and that by the time you get to level 100 ou will be wishing it slowed the heck down.
this is really well made. i also love that you can replace the piece you have with a new one from the left.


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@trevorade Tetris has always been one of my favorite games, I grew up with tetris words, and also that weird tetris game where you had to guide some explorer to an exit before the cieling fell down on him

I really wanted to see how well I could re-create it, and I'm very happy how it's turned out, but I'm also excited to make my own original games now that I'm more accustomed to pico-8


You included t-spins!! 🤩 I really like the control scheme within the two-button controls, takes a bit of getting used to but it's very responsive! Love this


@someguy17 To be honest, I had no idea what a T-Spin was before researching for this game, I just added it for the sake of completion. But then I discovered that it's SUPER SATISFYING so I'm very happy to have it

And I'm glad you like the buttons, it was hard to come up with something that didn't make you accidentally hard drop everything


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I wonder how you managed to get around the Pico-8's 16.16 fixed point limits with the score counter? I really love the Tetris games, and their variations.


@Bry10022 The score is actually 2 numbers, every time the right number passes 9999, 1 is added to the left number and 9999 is removed from the right. Then I just use a function to fill in any missing zeroes


New update: High Score now saves playtime and date, old high scores remain but don't show the extra info

Also the music is up an octave


Main theme is updated, new game over theme added, and hard drop animation so it doesn't look like it's just teleporting down


Great updates. Love this version. Adding the new control for hard drops and swaps is a game changer. Especially on mobile devices.

I like message for the scoring, but it can be a little distracting when it appears over the active line. Could it be offset to a less active area of the playfield? Maybe in the stack of blocks if the tower's high or empty area above if the stack is low?


@IIIPABSIII That's a great idea, I can definitely do that


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Score text is now dependent on the last block you placed

Bottom half = top text
Top half = bottom text

If that doesn't work then I'll try to come up with another way


Nice update. Fantastic Tetris clone. Thanks for taking the time on it


I think the controls are not the greatest, but this definitely could be worse! The graphics are nice, I appreciate the inclusion of the hold mechanic and overall it's the best Tetris on PICO-8.


@NippeliFaktaa Thank you very much! I'm sorry about the controls, I wanted them to be mobile compatible


Definitely the best Tetris on Pico 8! Been burning some time on it for weeks now. Just got my highest score with 561.767 points! Weirdly enough after 13 minutes I got used to the insane speed, but, as you can see by my other attempts, the 10 to 12 minute range is absolutely brutal. Great cart!


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@Dan_GRdS great job getting above 500K! I just accept my defeat once the fastest speed kicks in, I can't react fast enough


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Can't state enough how this is definitely the best Tetris cart on Pico 8! Great for killing time and/or to play while watching other stuff/listening to music! You got me hooked and addicted to this, man! Finally got over the 500k hurdle, now to the 600k gauntlet!


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I got an error message after making a Tetris towards the top...


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@Steven()#6 Huh, good find, I'll look into that as soon as I can


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@Steven()#6 I'm not really sure why, but the game thinks you cleared more than 4 lines at once. Are there any more details you could give me about what you did before this happened?


A suggestion, a modern control version with a drop and new controls?
(z) or (x) would drop the piece, up would rotate it. Its neat! I think i might make a gameboy edition!


@0xFFFF967F I've encountered the same issue a handful of times at this point and it seems to be for the same reason: saving up on a lot of lines and then doing a Tetris high up makes the cart crash. I would guess it happened about 10 times, but then again I've played hundreds of times, so it seems pretty rare as not every high up Tetris causes this.


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@Dan_GRdS @Steven()#6 While looking into the problem, I discovered a different problem that may or may not be the same problem you're thinking of

When a piece touches the ground, a timer starts, and when that timer ends the piece locks to the floor automatically if it's currently on the floor. However, hard drop does not stop this timer, meaning the lock function calls twice, which doubles the amount of lines cleared (which is only programmed to be 0 through 4).

It's much easier for this to happen while higher up, so this might be what your thinking of. And if it is, then it's fixed.


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There is unfortunately not enough space to include all the music I want, but you can choose between Type A, B, and C on the main menu, and Type C no longer plays after the game over jingle because there's no reason for it to be there


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I may have gone too far in a few places ...


@0xFFFF967F, Glad you could figure it out!


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@Dan_GRdS, Haha. I once had a friend who was that good at Tetris, though I don't think your high is going anywhere for a while. :)


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@Dan_GRdS Keep at it and I might have to make a special dan version with double the score capacity


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@Steven()#6 Oh I'm completely aware it will take me ages to get even close to that score again, hahaha. I was in the zone and didn't even process I was that far in, but then again I'm mostly playing this while watching/listening to other stuff so I'm bound to zone out again at some point.


Ha ha, I've been there. Don't think I'll ever be there with Tetris, though.


oooh you can get t-spins


Wonderful game! Dont listen to those players that the controls are slow. Probably having a bad daw or doesn't understand how tetris works.

I got this for Miyoo Mini, however some colours are not showing up. The darker shades are not showing up. Any ideas? Would love to play more of this game


this was my first attempt and ive gotten to lvl 9 on the official tetris website so this is good


I could not tell you the amount of Tetrises I got in this run. Review: Controls feel just like the original Tetris, the speed changes just like the original if not faster. Overall this game is amazing, made me have to use my brain faster unlike the original, this game feels way faster and I love it. Great job.100/10, amazing.

Edit: How could I forget such an enormous detail? The music is so good, A sounds just like the original, I don't know about B and C mainly because I don't remember them and if they aren't from the original, then they should be.


@WoopyBoiii The speed increases are taken straight from the modern tetris games, though it's possible 30 fps makes it feel faster(?)

And Themes B and C are from Tetris on the GameBoy, as well as the game over jingle

Anyways, I'm glad you enjoyed it!


This is my favorite Pico8 tetris demake!


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