I created this cart to show a way to make the outline() function affect many objects (in this case the circles) at once instead of outlining each one individually.
Some people got interested in how it works, so I'm sharing it here to show the code behind it.
The bottom one uses just 3 more tokens than the top one.
1
Ah! I wanted to see if an outline would improve my character sprites but didn’t know how I could do that.
Thanks for sharing!
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