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Cart #pathofaratron-0 | 2024-04-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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The game is also available on nusan.itch.io/path-of-aratron

In Path of Aratron, you can send a little demon to visit Dreams. You can control the demon by placing stones on Glyphs.

Each stone is part of a path and will trigger one after the other once you start the summoning ritual.

Solve 25 puzzles of increasing difficulty, you will need to carefully plan ahead and reuse part of your stones, as you don't have an infinite number of them.

This is a programming game inspired by the game Lightbot, it has been made in 72h for Ludum Dare 55

Controls:

  • Mouse (recommanded)

    • maintain left click on a stone to drag it

    • right click on a stone to delete it

    • left click on a path to insert an intermediary stone
  • The keyboard can emulate the mouse (key c for left click and v for right click)

  • Gamepad also works
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How do you play i don’t understand


Very smart. Got to level 8 before I had to turn it off. Will come back to finish that off later:)


I'm stuck on this part


Edit: nevermind I saw your gif and got it :p

@Cat12036478 you place the colored stones on glyphs to either make the demon do something (move forward, turn, etc) or to "summon" (or run) to a different set of stones, starting with the yellow stones.

In the first gif you see yellow has 4 stones on running green, so the green stones run and switch back to yellow 4 times, and then yellow uses 3 more stones to control the demon before finishing.


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@Verb
ah I see, you are trying to use the green to call itself, which is not really used in the game, there is a much easier solution:

you must make a path with the green one, and then repeat it 3 times by putting yellow stones on the Ophiel Glyph, all the level in the game use some form of repetition and the key to solve them is to identify where things repeat


The game is really cool! (Even tho its a hard one haha) well made dude


This is outstanding. Such a clever way to present a programming game.

Another Pico-8 classic!


Great game!


Really clever game, well done. Got stuck on 12, random candles.

Only mouse game i know that activates on handhelds by default, thanks for that!


@mass2k the trick to random candles is to carpet incant. You aren't penalized for igniting something that isn't there.

I love the brute force solution of this level. Just use all of one of them and call the next with the last one, then use all of their, calling the next with the last one, and finish it out. It ain't pretty, but it gets the job done.

I got as far as light jump before I had to stop. I will say this game basically only appeals to people who like programming. And for those who like programming, the UI could use some refinement. I'd love to be able to hide all but one color to make it easier to debug. I'd love if the path starts were more clearly marked. But I was making good progress, so it's not bad.



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