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This is a combined feed of all Lexaloffle user blogs. For Lexaloffle-related news, see @zep's blog.

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Just a test upload for my Midterm in class

P#63790 2019-04-22 00:05

hi

P#63581 2019-04-16 18:38

Retail Sales Training - Jumpmaster Learning is a training institute which offers courses like soft skills training, data analytics. with a good placement support.
visit:https://www.jumpmasterlearning.com/

P#63328 2019-04-08 09:17
P#63228 2019-04-04 02:46

Cart [#fiwayemeso-0#] | Code | 2019-03-29 | No License | Embed

P#63103 2019-03-29 06:09

Cart [#yokuhmoyu-0#] | 2019-03-25 | No License | Embed

P#63018 2019-03-25 13:37

I have figured out a very effective and token-saving method of creating scenes.

First, create a scene array called scnr(scene-running) and a variable called scn(for scene id). start it at 1

scnr={}
scn=1

inside of that array we create functions with comments to tell which is what

--[[_init]]--
scnr={
 --scene splash
 function() 
  --some stuff here
 end,

 --scene title
 function()
  --some title stuff here
 end
}

then inside _draw() we simply do:

--[[_draw]]--
scnr[scn]()

Let me know if you guys know of another method thats more efficient.

P#62940 2019-03-21 21:18

Cart [#gabinopiya-0#] | Code | 2019-03-16 | License: CC4-BY-NC-SA | Embed
1

My first attempt to do a card game in pico8.
Entirely done on my pocket chip device during my two week vacation in egypt sitting by the pool watching the blue sky.
Sounds crazy? Yes, i guess.

Have fun!

P#62845 2019-03-16 21:26 ( Edited 2019-03-16 21:31)

My first Pico 8 game - simple vertical "scrolling" space shooter.

Cart [#rajnrig-0#] | Code | 2019-03-13 | License: CC4-BY-NC-SA | Embed

P#62801 2019-03-13 18:14

I back now

P#62711 2019-03-09 22:12

Cart [#truchet-0#] | Code | 2019-03-09 | License: CC4-BY-NC-SA | Embed

First demo with Pico-8 and Truchet tiles using a table of functions to emulate a switch/case statment. Just some simple algorithmic drawing based on some webGL stuff Ive done.

P#62696 2019-03-09 00:14 ( Edited 2019-03-09 10:40)

I spent some time today updating and streamlining my hardware concept for a Pico-8 console. I have a couple of people helping me make a 3D-Printable model for the case and plate, so this project might take shape fairly soon.

Once complete, I intend to share the files, along with a QWERTY version of the keycap template.

Here's a view of the sides:

P#62590 2019-03-05 23:02
P#62535 2019-03-04 18:55

Cart [#morotijigi-0#] | Code | 2019-03-04 | License: CC4-BY-NC-SA | Embed

P#62515 2019-03-04 06:23

Cart [#hex_wip_currin-1#] | Code | 2019-03-04 | License: CC4-BY-NC-SA | Embed

This game is something I have changed many of time through out the CIS 102 course, I will be updating this in the future. I want to be able to complete this for my friends to play and that I am proud of what they are playing.

P#62483 2019-03-04 00:36 ( Edited 2019-03-04 00:51)
P#62470 2019-03-03 21:38

Cart [#tufonekuja-0#] | Code | 2019-03-02 | No License | Embed

P#62435 2019-03-02 21:00
P#62433 2019-03-02 20:58

Cart [#yekuwihope-0#] | Code | 2019-03-02 | License: CC4-BY-NC-SA | Embed

Here are the final results of my juicing and upgrading of the game! I might come back to this in a few months and redesign it again, but am unsure at this point.

P#62414 2019-03-02 16:36

Cart [#rahekegidi-0#] | Code | 2019-02-28 | License: CC4-BY-NC-SA | Embed

P#62329 2019-02-28 18:56
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