NotTheBeeze [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=35599 Polarity Puzzler <p> <table><tr><td> <a href="/bbs/?pid=68742#p"> <img src="/bbs/thumbs/pico8_polarity_puzzler-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=68742#p"> Polarity Puzzler</a><br><br> by <a href="/bbs/?uid=35599"> NotTheBeeze</a> <br><br><br> <a href="/bbs/?pid=68742#p"> [Click to Play]</a> </td></tr></table> </p> <p>Prototype Puzzle Pattern Game</p> <p>READ ME<br /> Title: Polarity Puzzler<br /> Created in: Pico-8<br /> Author: Ryan Wilson</p> <p>Controls:<br /> Use the arrow keys to navigate the field<br /> Z button to shoot a block<br /> X button to retract a block</p> <p>Objective:<br /> Cover all of the purple blocks with player shot blocks</p> <p>Rules:<br /> The player can only shoot/retract blocks in a straight line where nothing is blocking the block<br /> Blue blocks (walls) will prevent blocks from moving further<br /> Blue blocks will also prevent blocks from being retracted<br /> The player must have stock remaining to fire blocks<br /> Retracting a block returns 1 stock to the player</p> <p>Out of Engine Resources/Assets used:<br /> None</p> https://www.lexaloffle.com/bbs/?tid=35637 https://www.lexaloffle.com/bbs/?tid=35637 Fri, 11 Oct 2019 02:11:17 UTC The Final Countdown <p> <table><tr><td> <a href="/bbs/?pid=63028#p"> <img src="/bbs/thumbs/pico8_thefinalcountdown-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63028#p"> thefinalcountdown</a><br><br> by <a href="/bbs/?uid=35599"> NotTheBeeze</a> <br><br><br> <a href="/bbs/?pid=63028#p"> [Click to Play]</a> </td></tr></table> </p> <p>MMU Game a Week project<br /> Theme: Game that Tune</p> <p>READ ME<br /> Title: The Final Countdown<br /> Created in: Pico-8<br /> Author: Ryan Wilson</p> <p>Controls:<br /> Game:<br /> Left and Right arrow keys move the player</p> <p>Menu:<br /> X - Begin/Restart Game</p> <p>Objective:<br /> Avoid falling meteorites for 90 seconds</p> <p>Rules:<br /> If the player collides with meteor the game is over</p> <p>Out of Engine Resources/Assets used:<br /> None</p> <p>Possible Improvements:<br /> Addition of Alien Enemies<br /> Organised Meteor Pattern<br /> Visual and Auidble upgrade</p> <p>Changelog:<br /> Version 1 - Game Uploaded</p> https://www.lexaloffle.com/bbs/?tid=33726 https://www.lexaloffle.com/bbs/?tid=33726 Mon, 25 Mar 2019 23:38:09 UTC Up Is Good <p> <table><tr><td> <a href="/bbs/?pid=62737#p"> <img src="/bbs/thumbs/pico8_upisgood-7.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62737#p"> Up Is Good</a><br><br> by <a href="/bbs/?uid=35599"> NotTheBeeze</a> <br><br><br> <a href="/bbs/?pid=62737#p"> [Click to Play]</a> </td></tr></table> </p> <p>Simple arcade physics game about landing on bounce pads to gain height and score#</p> <p>MMU Game a week project<br /> Theme: Physics</p> <p>READ ME<br /> Title: Up Is Good<br /> Created in: Pico-8<br /> Author: Ryan Wilson</p> <p>Controls:<br /> Game:<br /> Left and Right arrow keys move the player</p> <p>Menu:<br /> X - Continue, Begin/Restart Game</p> <p>Objective:<br /> Score points by gaining height, land on bounce pads and avoid falling</p> <p>Rules:<br /> If the player falls to the bottom of the screen the game is over<br /> Bounce pads will send the player upwards when landed on<br /> Purple pads give additional height<br /> Blue pads move from left to right<br /> If the player travels past the edge of the screen they will appear on the other side<br /> If the player collects a powerup gravity will be reduced for 5 seconds</p> <p>Out of Engine Resources/Assets used:<br /> None</p> <p>Known Issues:<br /> Score caps out at 32768 due to engine limits</p> <p>Possible Improvements:<br /> Scrolling background<br /> More advanced pad generation through use of tables and loops</p> <p>Changelog:<br /> Version 1 - Game Uploaded<br /> Version 1.1 - Added Teleport from one side to the other<br /> Version 1.2 - Added Low Gravity Ball<br /> Version 1.21 - Fixed a bug where the gravity ball would not spawn after the original despawned</p> https://www.lexaloffle.com/bbs/?tid=33599 https://www.lexaloffle.com/bbs/?tid=33599 Mon, 11 Mar 2019 03:32:15 UTC Brick Busting Buddies <p> <table><tr><td> <a href="/bbs/?pid=62544#p"> <img src="/bbs/thumbs/pico8_zipumozira-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62544#p"> Brick Busting Buddies</a><br><br> by <a href="/bbs/?uid=35599"> NotTheBeeze</a> <br><br><br> <a href="/bbs/?pid=62544#p"> [Click to Play]</a> </td></tr></table> </p> <p>MMU Game a week submission</p> <p>READ ME<br /> Title: Brick Busting Buddies<br /> Created in: Pico-8<br /> Author: Ryan Wilson</p> <p>Controls: </p> <p>Control+R to restart the game</p> <p>Player 1:<br /> Left and Right arrow keys move the player from side to side<br /> N/Z - Serve Ball</p> <p>Player 2:<br /> S and F move the player from side to side<br /> L-Shift/Tab - Serve Ball</p> <p>Menu:<br /> Up and Down arrow keys move the cursor up and down<br /> X - Select Game Mode</p> <p>Objective:<br /> Vs: Score points against the other player by getting the ball past their paddle, first to 7 points wins<br /> Co-op: Destroy all the blocks in the level without losing the ball</p> <p>Rules:<br /> If the ball touches the red line behind your paddle<br /> (in Vs:) your opponent will gain 1 point, first to 7 points wins<br /> (in Co-op:) the game is over</p> <p>Out of Engine Resources/Assets used: None</p> <p>Known Issues: Collision does not work correctly and can cause the ball to become trapped between Paddle.<br /> The ball will not change direction if it hits 2 bricks at once as the b_dy value is reversed<br /> twice causing no change</p> https://www.lexaloffle.com/bbs/?tid=33528 https://www.lexaloffle.com/bbs/?tid=33528 Mon, 04 Mar 2019 21:19:04 UTC