sm0ke [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=28302 Shadow-8 <p> <table><tr><td> <a href="/bbs/?pid=59967#p"> <img src="/bbs/thumbs/pico8_sokahebot-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=59967#p"> sokahebot</a><br><br> by <a href="/bbs/?uid=28302"> sm0ke</a> <br><br><br> <a href="/bbs/?pid=59967#p"> [Click to Play]</a> </td></tr></table> I am trying to recreate an old zx spectrum game from 1983 called Shadowfax, not because it's good, although I do have fond memories of playing it with my brother, but because I wanted to learn a bit a coding with pico-8.</p> <p><a href="https://www.lexaloffle.com/bbs/files/28302/shadowfax_001.png" target=_view_image><img style="margin-bottom:16px" border=0 src="https://www.lexaloffle.com/bbs/files/28302/shadowfax_001.png" width=160 height=160 alt="" /></a><a href="https://www.lexaloffle.com/bbs/files/28302/shadowfax_000.png" target=_view_image><img style="margin-bottom:16px" border=0 src="https://www.lexaloffle.com/bbs/files/28302/shadowfax_000.png" width=160 height=160 alt="" /></a></p> <p>It's kinda sorta there, minus enemy death animation and the four digit score display. Even though I've tried to remake it in all of its boring glory, I have added variable speed to the enemy otherwise playing it was pointless. The things I need to work on are;</p> <p>-Death animations i.e flashing sprite<br /> -Four digit scores<br /> -Changing the awful sfx (really, they suck, turn your volume down)</p> <p>This is my first ever bit of coding, I really like the pico-8 environment but as such it's pretty simple stuff for my benefit really. Cheers!</p> https://www.lexaloffle.com/bbs/?tid=32554 https://www.lexaloffle.com/bbs/?tid=32554 Thu, 13 Dec 2018 19:22:00 UTC