Remagamer [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=26673 Simple Tactics <p> <table><tr><td> <a href="/bbs/?pid=119218#p"> <img src="/bbs/thumbs/pico8_gifuwifute-15.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=119218#p"> Simple Tactics</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=119218#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>Simple Tactics</strong><br /> <em>Miniature warfare, playable anywhere</em></p> <p><strong>Description</strong><br /> This is a turn-based war game for 2-4 players where the goal is to rout the opponent's army, or capture their HQ. To do this you'll capture properties, produce new units and make good use of the terrain to strategically outmaneuver your foes!</p> <p><strong>Contents</strong><br /> This game features a total of 9 unique units and 8 different maps.</p> <p><strong>Controls</strong><br /> This is a 'hot seat' game - pass the controller to the next player when your turn is done!<br /> Note: Controls can be viewed via the 'gamepad' button on the desktop web player.<br /> D-Pad (Arrow Keys) - Navigate<br /> O Button (Z) - Select / Confirm / Open Menu<br /> X Button (X) - Cancel / Undo Move / Close Menu<br /> Pause Button (Enter) - Cartridge Menu</p> <p><strong>Credits</strong><br /> This was a solo project by me in 2022. You can follow me at <a href="https://twitter.com/Remagamer1">https://twitter.com/Remagamer1</a> if you are so inclined. The game does include a z-sorting functionality provided by Felice, who can be found here: <a href="https://twitter.com/Felice_Enellen">https://twitter.com/Felice_Enellen</a></p> https://www.lexaloffle.com/bbs/?tid=49824 https://www.lexaloffle.com/bbs/?tid=49824 Mon, 17 Oct 2022 17:25:03 UTC A.N.N.A (From A2B2 Gamejam 2022) <p> <table><tr><td> <a href="/bbs/?pid=116669#p"> <img src="/bbs/thumbs/pico8_wnojezg-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=116669#p"> wnojezg</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=116669#p"> [Click to Play]</a> </td></tr></table> </p> <h3>DESCRIPTION</h3> <p>A.N.N.A. SYSTEMS OPERATIONAL.<br /> PATIENT STATUS IS CRITICAL. MASSIVE INFECTION.<br /> BEGIN PROCEDURE AS SOON AS POSSIBLE.<br /> GODSPEED.</p> <h3>CONTROLS</h3> <p>Directional Keys control menu navigation and the A.N.N.A. CANNON. Press Z to fire and interact with menus. Enter to pause and reset / edit config.</p> <h3>NOTES</h3> <p>I was very lucky to be picked for the livestream of the game jam's submissions, and I had a great time working on what I would describe as 'Blood Peggle' - I hope you enjoy it as much as I liked making it. I do think we made it a bit too hard, but given that you can start on any level you like, I've opted to leave it as is.</p> <h3>CREDITS</h3> <p>This was a project for the A2B2 Game Jam, made by Remagamer and Eleven. You can follow me at <a href="https://twitter.com/Remagamer1">https://twitter.com/Remagamer1</a> if you are so inclined.</p> <p>You can also play or download this at <a href="https://remagamer.itch.io/anna">https://remagamer.itch.io/anna</a>. ( Though I believe that version has a minor bug that this version fixes.)</p> https://www.lexaloffle.com/bbs/?tid=49126 https://www.lexaloffle.com/bbs/?tid=49126 Wed, 31 Aug 2022 17:43:08 UTC Infestation (Unfinished Game) <p> <table><tr><td> <a href="/bbs/?pid=74704#p"> <img src="/bbs/thumbs/pico8_hirakurata-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=74704#p"> Infestation (Unfinished Game)</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=74704#p"> [Click to Play]</a> </td></tr></table> </p> <p>Posting this because while it's not finished, I think what is there is worth showing.</p> <p>This is a sort of tribute/love letter to Kero Blaster, I think. I planned it to be a 4 boss metroidvania where you fight bosses, get a new gun that opens new areas, repeat. Unfortunately I ran out of space and ideas shortly after the first boss. Everything up to that is complete and there's a bit more after that's semi-complete.</p> <p>Let me know what you think. I probably will not finish this, but I would love to create something finished and similar to this someday. There may be some extra, unfinished or removed stuff you can play around with if you mess with the code a bit.</p> <p>EDIT: Just realized this has the &quot;Put a flip in it!&quot; function added. I didn't make that and I can't recall who did...if you know, tell me and I will credit or remove it as needed.</p> https://www.lexaloffle.com/bbs/?tid=37342 https://www.lexaloffle.com/bbs/?tid=37342 Mon, 13 Apr 2020 17:43:33 UTC Calculating Distance (Looking For Advice) <p>Hey, everyone! So I am NOT good at math. It's something that I usually figure out once through trial and error and try not to touch ever again. So I'm turning to the more mathematically capable among us to help me decide on something: should I use a new method of determining the distance between two x/y coordinates?</p> <p>Here's what I've been using up to this point:</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>function dist(x,y,x2,y2) --gets the distance between --two points. faster than --the previous version. local dx, dy = x - x2, y - y2 local res=(dx * dx + dy * dy) if res&lt;0 then res=32767 end return res end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>This is the best I could figure out, and I'm sure it can be improved. It overflows, despite my best efforts to prevent it, but it was passable as long as I worked within its limitations.</p> <p>Here's what I'm thinking might work better:</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>function xdist(x,x2) --gets the distance between --two coordinates. return abs(x-x2) end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>In theory, this has no complicated math, and could be used to build another function with the same purpose as the original, even though this only works with two. But here's my question: is it faster? Is the math right?</p> <p>I appreciate any advice and help given! This forum has been invaluable to me.</p> https://www.lexaloffle.com/bbs/?tid=36059 https://www.lexaloffle.com/bbs/?tid=36059 Sat, 30 Nov 2019 05:42:55 UTC Faking A Game Crash? <p>Are there any examples in the BBS of a cart faking a game crash as part of the game? IE printing out a false error message? I was thinking about this and wondered if anybody had done it.</p> https://www.lexaloffle.com/bbs/?tid=35286 https://www.lexaloffle.com/bbs/?tid=35286 Sat, 07 Sep 2019 19:08:34 UTC Infestation WIP V1 <p> <table><tr><td> <a href="/bbs/?pid=66268#p"> <img src="/bbs/thumbs/pico8_hozatewiba-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=66268#p"> Infestation WIP V1</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=66268#p"> [Click to Play]</a> </td></tr></table> </p> <p>A work in progress game I'm uploading for the sake of feedback. It's quite unfinished, and ends at the first planned boss (not actually implemented yet, sadly.)</p> <p>Arrow Keys to move/jump<br /> Z to use selected weapon<br /> X to change selected weapon</p> <p>Please let me know what you think.</p> https://www.lexaloffle.com/bbs/?tid=34917 https://www.lexaloffle.com/bbs/?tid=34917 Thu, 01 Aug 2019 01:25:41 UTC Mariogame <p> <table><tr><td> <a href="/bbs/?pid=65509#p"> <img src="/bbs/thumbs/pico8_yisawuyeri-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=65509#p"> Mariogame</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=65509#p"> [Click to Play]</a> </td></tr></table> </p> <p>A mario game. watch him bounce</p> <p>Code by me, art by Sockfoot</p> https://www.lexaloffle.com/bbs/?tid=34617 https://www.lexaloffle.com/bbs/?tid=34617 Mon, 01 Jul 2019 19:51:20 UTC How To Introduce Someone To Pico-8? <p>How would you guys introduce someone to Pico-8? I guess I'm really asking two things here...how would you introduce someone to the playing side of Pico-8, or the making side of Pico-8? I've been thinking about it but it's kinda hard to explain the concept and appeal sometimes.</p> https://www.lexaloffle.com/bbs/?tid=34540 https://www.lexaloffle.com/bbs/?tid=34540 Tue, 18 Jun 2019 23:59:00 UTC Dungeon Layout Generator <h2>Dungeon Layout Generator</h2> <p> <table><tr><td> <a href="/bbs/?pid=64462#p"> <img src="/bbs/thumbs/pico8_yositimosa-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64462#p"> Dungeon Layout Generator</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=64462#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=64462#p"> <img src="/bbs/thumbs/pico8_yositimosa-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64462#p"> Dungeon Layout Generator</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=64462#p"> [Click to Play]</a> </td></tr></table> </p> <h3>Description</h3> <p>A generator based on <a href="https://www.lexaloffle.com/bbs/?tid=33287">this cart</a> by <a href="https://www.lexaloffle.com/bbs/?uid=15227"> @johanp</a>. It uses a similar idea to place rooms, but is much more simplistic (I prefer to try and figure things out on my own before I dig into other people's code.) This particular version continuously generates new dungeons while running. Feel free to reuse this if you like.</p> <h3>Changelog</h3> <p>5/18/19<br /> +Added some statistics about generators.<br /> +Fixed some issues with rooms becoming isolated (I think)<br /> +Randomized the variables rooms are generated with every loop to better showcase the generator.</p> https://www.lexaloffle.com/bbs/?tid=34232 https://www.lexaloffle.com/bbs/?tid=34232 Thu, 16 May 2019 19:44:38 UTC Dungeon Generator WIP <p> <table><tr><td> <a href="/bbs/?pid=64461#p"> <img src="/bbs/thumbs/pico8_fitegugiku-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64461#p"> fitegugiku</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=64461#p"> [Click to Play]</a> </td></tr></table> </p> <p>A dungeon generator that I cobbled together, loosely following the methods described <a href="https://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/">here.</a> Please forgive my trash code. It's somewhat variable, but has an issue with mazes not being entirely connected together. I was hoping I could get some advice on how to fix that by uploading here. Feel free to use this for your own projects, if you want.</p> https://www.lexaloffle.com/bbs/?tid=34231 https://www.lexaloffle.com/bbs/?tid=34231 Thu, 16 May 2019 17:45:57 UTC Picrogue Title Screen Thing <p> <table><tr><td> <a href="/bbs/?pid=64317#p"> <img src="/bbs/thumbs/pico8_sudutaguga-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64317#p"> Picrogue Title Screen Thing</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=64317#p"> [Click to Play]</a> </td></tr></table> </p> <p>It's a neat little title screen with a short musical loop and music jingle. Might end up being part of a new project, might not! I had fun making it, at any rate.</p> https://www.lexaloffle.com/bbs/?tid=34182 https://www.lexaloffle.com/bbs/?tid=34182 Sat, 11 May 2019 03:43:48 UTC Surrealist Garden <h1><strong>Surrealist Garden</strong></h1> <p> <table><tr><td> <a href="/bbs/?pid=63649#p"> <img src="/bbs/thumbs/pico8_dubonekemi-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63649#p"> Surrealist Garden</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=63649#p"> [Click to Play]</a> </td></tr></table> </p> <h3>Description</h3> <p>This is a quick little experiment whipped up in about two hours. It's janky and the code is bad (I got lazy) but even though it didn't turn out like I wanted, I think it's still pretty fun to look at. Enjoy!</p> https://www.lexaloffle.com/bbs/?tid=33906 https://www.lexaloffle.com/bbs/?tid=33906 Thu, 18 Apr 2019 18:43:03 UTC Bingus Finder Gold Edition <p> <table><tr><td> <a href="/bbs/?pid=62660#p"> <img src="/bbs/thumbs/pico8_pederinuhe-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62660#p"> Bingus Finder Gold Edition</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=62660#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Bingus Finder</h1> <h2>Gold Edition</h2> <p><strong>Disclaimer: This is a trash game made for the joy of making, much in the same vein as Bert: Get That Sports! So don't play it if you're looking for a real game, and also maybe don't play it if you have epilepsy problems. I dunno. </strong></p> <p> <table><tr><td width=0> <img src="https://www.lexaloffle.com/bbs/gfxc/26673_3.png" width=0 height=0> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_26673_3"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/26673_3.txt", function (retdata){ var el = document.getElementById("gfxcode_26673_3"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [0x0]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_26673_3" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> Help Bingo find the bingus! Headache guaranteed or your money back! Joy! Sorrow! Catharsis! The Judgement Dimension <em>TM</em>!<br /> <table><tr><td width=0> <img src="https://www.lexaloffle.com/bbs/gfxc/26673_4.png" width=0 height=0> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_26673_4"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/26673_4.txt", function (retdata){ var el = document.getElementById("gfxcode_26673_4"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [0x0]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_26673_4" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> <br /> Many thanks to Qbicfeet for the great sine shift effects. Please go look at his stuff.<br /> <table><tr><td width=0> <img src="https://www.lexaloffle.com/bbs/gfxc/26673_5.png" width=0 height=0> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_26673_5"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/26673_5.txt", function (retdata){ var el = document.getElementById("gfxcode_26673_5"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [0x0]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_26673_5" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> <br /> Of course, a great thanks to Sicklez who created the inspiration for this nonsense, SCRIMMY BINGUS FAMILY EDITION. It's a great game.<br /> <table><tr><td width=0> <img src="https://www.lexaloffle.com/bbs/gfxc/26673_6.png" width=0 height=0> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_26673_6"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/26673_6.txt", function (retdata){ var el = document.getElementById("gfxcode_26673_6"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [0x0]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_26673_6" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> <br /> And thank you, for subjecting yourself to this.</p> https://www.lexaloffle.com/bbs/?tid=33558 https://www.lexaloffle.com/bbs/?tid=33558 Thu, 07 Mar 2019 18:06:33 UTC Star Gardener WIP <p> <table><tr><td> <a href="/bbs/?pid=61794#p"> <img src="/bbs/thumbs/pico8_nugemuretu-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61794#p"> Star Gardener</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61794#p"> [Click to Play]</a> </td></tr></table> </p> <p>A lot of stuff, but mostly background. I'm trying some new stuff with entity processing.</p> <p> <table><tr><td> <a href="/bbs/?pid=61794#p"> <img src="/bbs/thumbs/pico8_nugemuretu-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61794#p"> Star Gardener</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61794#p"> [Click to Play]</a> </td></tr></table> </p> <p>UI improvements. Hold the down key to access items.</p> <p> <table><tr><td> <a href="/bbs/?pid=61794#p"> <img src="/bbs/thumbs/pico8_nugemuretu-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61794#p"> Star Gardener</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61794#p"> [Click to Play]</a> </td></tr></table> </p> <p>Generation improvements and visualization.</p> <p> <table><tr><td> <a href="/bbs/?pid=61794#p"> <img src="/bbs/thumbs/pico8_nugemuretu-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61794#p"> Star Gardener</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61794#p"> [Click to Play]</a> </td></tr></table> </p> <p>Something interesting, hopefully.</p> https://www.lexaloffle.com/bbs/?tid=33244 https://www.lexaloffle.com/bbs/?tid=33244 Tue, 12 Feb 2019 00:38:01 UTC Marble Game WIP <p> <table><tr><td> <a href="/bbs/?pid=61457#p"> <img src="/bbs/thumbs/pico8_rupiwpge-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61457#p"> Marble Game WIP</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61457#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a work in progress randomly generated marble game. I have to shout out Eggnog, who made the excellent game PicoPutt. You should go play that, this game is only possible because of his excellent collision methods, and it's not nearly as good.</p> https://www.lexaloffle.com/bbs/?tid=33124 https://www.lexaloffle.com/bbs/?tid=33124 Sat, 02 Feb 2019 06:26:56 UTC Puzzle Plodding <p> <table><tr><td> <a href="/bbs/?pid=61321#p"> <img src="/bbs/thumbs/pico8_wekamasahe-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61321#p"> Puzzle Plodding</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61321#p"> [Click to Play]</a> </td></tr></table> </p> <p>A tiny musical loop. While it's not particularly pleasant to listen to, I think making it helped me learn a lot about how Pico-8 music works.</p> https://www.lexaloffle.com/bbs/?tid=33080 https://www.lexaloffle.com/bbs/?tid=33080 Tue, 29 Jan 2019 05:01:02 UTC Maw <p> <table><tr><td> <a href="/bbs/?pid=60872#p"> <img src="/bbs/thumbs/pico8_maw-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=60872#p"> maw</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=60872#p"> [Click to Play]</a> </td></tr></table> </p> <p>Based on a dream I had when I was a kid. Walk left.</p> https://www.lexaloffle.com/bbs/?tid=32911 https://www.lexaloffle.com/bbs/?tid=32911 Wed, 16 Jan 2019 04:14:52 UTC Lights WIP <p> <table><tr><td> <a href="/bbs/?pid=58424#p"> <img src="/bbs/thumbs/pico58426.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58424#p"> Lights WIP v3</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=58424#p"> [Click to Play]</a> </td></tr></table> </p> <p>Trying out an idea.</p> <p> <table><tr><td> <a href="/bbs/?pid=58424#p"> <img src="/bbs/thumbs/pico58425.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58424#p"> Lights WIP v2</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=58424#p"> [Click to Play]</a> </td></tr></table> </p> <p>Well, I stand corrected. If you only process the necessary parts of the screen and fake the rest, you can get the effect to take up much less CPU.</p> <p> <table><tr><td> <a href="/bbs/?pid=58424#p"> <img src="/bbs/thumbs/pico58422.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58424#p"> Lights WIP v1</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=58424#p"> [Click to Play]</a> </td></tr></table> </p> <p>I was reading the Dank Tombs articles by Krajzeg and decided to see how far I could get with what I know. I cheated and used a smaller screenspace at 30fps, but not even that could save me from CPU overload...I want to get this effect running well enough that a game could be played using it, but I think at some point to go any farther I'll need to delve into more complicated things than what I'm doing.</p> https://www.lexaloffle.com/bbs/?tid=32128 https://www.lexaloffle.com/bbs/?tid=32128 Thu, 25 Oct 2018 17:22:36 UTC Two Minutes To Sunset <p> <table><tr><td> <a href="/bbs/?pid=58363#p"> <img src="/bbs/thumbs/pico58361.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58363#p"> Two Minutes To Sunset 1.0</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=58363#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>Two Minutes To Sunset</strong><br /> You have a city full of people to evacuate and only two minutes to do it before the sun sets and zombies swarm you. Use your helicopter to evacuate the civilians and hold off the zombies with soldiers, snipers, barricades and missile strikes. Play with either a mouse or the standard controls, whichever suits you best! Enjoy RTS-esque gameplay in Campaign, Free Play and Siege modes, with 8+ maps to battle across. Also, George Washington is there!</p> <p><strong>Controls</strong><br /> This game can be played with a mouse, or with the standard Pico-8 controls. When using Pico-8 controls, the D-Pad moves the cursor, O left clicks and X right clicks. Left click to interact and place things, Right click to clear whatever you're interacting with.</p> <p><strong>Version</strong></p> <p>The current version is 1.0 and features the following:</p> <p>+release</p> <p>Previous versions can be found <a href="https://www.lexaloffle.com/bbs/?pid=57486&amp;amp;tid=31995">Here.</a></p> https://www.lexaloffle.com/bbs/?tid=32119 https://www.lexaloffle.com/bbs/?tid=32119 Wed, 24 Oct 2018 15:14:10 UTC Umbrella <p> <table><tr><td> <a href="/bbs/?pid=57838#p"> <img src="/bbs/thumbs/pico57837.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57838#p"> Umbrella</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=57838#p"> [Click to Play]</a> </td></tr></table> </p> <p>Just a quick cart based on something I drew.</p> https://www.lexaloffle.com/bbs/?tid=32057 https://www.lexaloffle.com/bbs/?tid=32057 Thu, 11 Oct 2018 11:53:39 UTC