Astragali [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=20189 Pyxel Edit and PICO-8 <p>Hello!</p> <p>If, like me, you got hold of Humble's recent GameDev Software bundle, then you probably have a copy of Pyxel Edit. Because palettes are saved in the .pyxel files that the program produces, I've stuck a couple of them on Google Drive with the correct palette for PICO-8 users.</p> <p>The resulting spritesheets can be exported as PNG files for importing into PICO-8 - just be sure to use the 128 x 64 version if you're not wanting to overwrite the map area of memory.</p> <p><a href="https://drive.google.com/file/d/0B38RUSVZyXM0cC10eG1FV08tOE0/view?usp=sharing">128 x 64 version</a><br /> <a href="https://drive.google.com/open?id=0B38RUSVZyXM0b3RxcXNuVlRoOTg">128 x 128 version</a></p> <p>For some reason, when you click the links, Google Drive brings up an unpacked preview of the .pyxel file - just click the &quot;Download&quot; button at the top-right of the window, and they should download just fine.</p> <p>Full credit for the palette RGB values goes to Roman Zolotarev and his handy-dandy <a href="http://www.romanzolotarev.com/pico-8-color-palette/">palette page</a>.</p> <p>Happy editing!<br /> Mark</p> https://www.lexaloffle.com/bbs/?tid=28457 https://www.lexaloffle.com/bbs/?tid=28457 Fri, 06 Jan 2017 12:49:27 UTC