MrKozlowski [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=15964 Tiny Terrain Generation <p> <table><tr><td> <a href="/bbs/?pid=38969#p"> <img src="/bbs/thumbs/pico38968.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=38969#p"> Tiny Terrain Generation 1.0</a><br><br> by <a href="/bbs/?uid=15964"> MrKozlowski</a> <br><br><br> <a href="/bbs/?pid=38969#p"> [Click to Play]</a> </td></tr></table> A Customizable terrain generator under 512 characters</p> https://www.lexaloffle.com/bbs/?tid=29091 https://www.lexaloffle.com/bbs/?tid=29091 Sat, 01 Apr 2017 05:35:36 UTC Ostry Sos! <p> <table><tr><td> <a href="/bbs/?pid=31455#p"> <img src="/bbs/thumbs/pico31454.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=31455#p"> Ostry Sos!</a><br><br> by <a href="/bbs/?uid=15964"> MrKozlowski</a> <br><br><br> <a href="/bbs/?pid=31455#p"> [Click to Play]</a> </td></tr></table> </p> <p>Sos was unable to join us at the GIC/PGA this year, so we held a small jam in his honour. A simple game where you have to help Sos make salad, while preventing hot sauce from getting into the salad. </p> <p>Controls are arrow keys. Prevent only sauce from falling in, if you'll prevent veggies 3 times, you will lose.</p> https://www.lexaloffle.com/bbs/?tid=27947 https://www.lexaloffle.com/bbs/?tid=27947 Sat, 22 Oct 2016 10:33:12 UTC Rz&#281;ch Car Racer <p> <table><tr><td> <a href="/bbs/?pid=30890#p"> <img src="/bbs/thumbs/pico8_geyzuzezo-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=30890#p"> Rzęch Car Racer</a><br><br> by <a href="/bbs/?uid=15964"> MrKozlowski</a> <br><br><br> <a href="/bbs/?pid=30890#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hey everybody, this is my first game in PICO-8. A 2D racer in the vein of Super Off Road or Skidmarks developed in under a week. Your goal is to be fastest you can be. To help you achieve that you have a timer and ghost car racing alongside you.</p> <p>Accelerate with up. Decelerate/reverse with down. Turn with left and right. That's all there is to it. The moment you drive over the checkerboard, the race starts.</p> <p>It's got plenty of problems and bugs:<br /> -audio sucks. I can't do audio. it's like programmer's graphics, only worse. fortunately you can turn it off.<br /> -art. my drawing sucks. I also didn't have enough place to create 8 more 16x16 car sprites, so the rotation looks choppy<br /> -if you stay on one lap for too long the game will run out of memory, as it is always recording :D<br /> -did I mention how bad is the audio? you may want to turn it off. seriously, just a heads up<br /> -code is not optimized<br /> -sprites aren't optimized. I could easily used same sprites for water and oil, just replace them on the flight and that would be enough place for car sprites<br /> -there is no menu. maybe in 1.1 ;)<br /> -there is no music. you should consider yourselves lucky.<br /> -the code is tangled mess of crap with magical numbers. i cry inside whenever i need to look at it<br /> -there is only one level and even that overflows into shared memory<br /> -skidmarks aren't EXACTLY placed where they should be. the wheels are less of a determiner of position of skidmarks, more of a guideline. or a suggestion.<br /> -water is frozen<br /> -high score is saved between sessions, but the ghost isn't<br /> -SKREEEEEEEEEEEEEEEEEEEEEEEEEEE</p> <p>Still, this was FUN. I'm loving PICO-8, will definitely continue developing for it.</p> <p>Big shout out to <a href="https://www.lexaloffle.com/bbs/?tid=1920">Advanced Particle Systems</a> by Viza from which I stole the particles for this game.</p> <img style="margin-bottom:16px" border=0 src="http://bornluckygames.com/pico8/sam9.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=27887 https://www.lexaloffle.com/bbs/?tid=27887 Thu, 13 Oct 2016 18:25:05 UTC Vector field fun <p> <table><tr><td> <a href="/bbs/?pid=30063#p"> <img src="/bbs/thumbs/pico30062.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=30063#p"> Vector field fun</a><br><br> by <a href="/bbs/?uid=15964"> MrKozlowski</a> <br><br><br> <a href="/bbs/?pid=30063#p"> [Click to Play]</a> </td></tr></table> </p> <p>Another thing I've been working on, a 2D fluid dynamics in PICO-8 using vector field.</p> <p>Probably could use some optimisation. Press and hold button to add pressure at random point.</p> https://www.lexaloffle.com/bbs/?tid=27816 https://www.lexaloffle.com/bbs/?tid=27816 Wed, 05 Oct 2016 06:30:46 UTC Oldschool demo tunnel effect. <p> <table><tr><td> <a href="/bbs/?pid=29958#p"> <img src="/bbs/thumbs/pico29956.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=29958#p"> Oldschool demo tunnel effect. 1.0</a><br><br> by <a href="/bbs/?uid=15964"> MrKozlowski</a> <br><br><br> <a href="/bbs/?pid=29958#p"> [Click to Play]</a> </td></tr></table> </p> <p>I've started playing with PICO-8 yesterday, and wanted to level up my skills by creating this simple demo.</p> <p>It's based on the old demoscene approach of building LUTs (look up tables) for angle and depth of each pixel, and then using the values as texture coordinates.</p> <p>If you want to learn more about the effect, my friend Ben has a great writeup on it:</p> <p><a href="http://www.benryves.com/tutorials/tunnel/">http://www.benryves.com/tutorials/tunnel/</a></p> https://www.lexaloffle.com/bbs/?tid=27804 https://www.lexaloffle.com/bbs/?tid=27804 Tue, 04 Oct 2016 10:03:10 UTC