brekoutfeverforever is a size-coded breakout. using 256b (rom) for a whole endless breakout. third place at lovebyte 2023.
You can play this also in the online arcade @toniz.ch
https://www.toniz.ch/?room=arcade
hi there,
i am searching for a possibility to read out actual music in soundchannel/'soundchip'. and than i want to play this endless.
is there someone who has an idea, how i could release this?
thanks for any help
la1n
[img]
small 233b demo with procedural sprites.
a={}
b={}
z=300
for i=0,z do
a[i]=rnd(125)
b[i]=-rnd(300)
end
for i=0,2000 do
d=rnd(i%32)%12sin(i/12)
poke2(0+i,dd)
end
function _update()
cls()
for i=0,z do
f=b[i]
spr(i%20,a[i],f)
f+=1+i%5
if(f>125)then
f-=250
end
b[i]=f
end
end
GAMEMECHANICS
Collect yellow squares and avoid red squares!
CONTROL
Cursors < ^ \/ >
DEMAKE
DEMAKE of the flash game squares.
OOP engine gameenginez as base
The interesting part: a simple oop game engine in lua works behind.
Enjoy!