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This level is a quick tech demo of a project I might work on if I get enough feedback.

Its basicly a survival game with a background HUD. The System Runs of apples as trigger buttons, I may later make it keys but can't be bothered to re-do it right now. It has 3 waves and a bonus on the third one, there was going to be a boss, but when I made the boss spawn after the third wave was over, the second wave of things would not spawn, I re-did the logic and still had the same problem and I don't know what is causing it. There is one thing though, due to the way the logic works with the 'NOMON & TIME' button spawning, you must kill all the enemies as fast as possible or it will stuff up and spawn the buttons and all the next waves at once.

NOTE: This was done in about 2 hours due to 2 unsaved Crashes and a failed save. I did it just to see if it could be done.

  • Flatgub
P#2975 2011-11-05 06:47 ( Edited 2011-11-06 20:20)

Cool as a proof of concept.

P#2976 2011-11-05 07:43 ( Edited 2011-11-05 11:43)
P#3292 2011-11-06 15:19 ( Edited 2011-11-06 20:19)

yeah... if I put more effort into it and/or make it a project instead of just a 'lets do this for fun,' it could be WAY better

[edit]: my internet stopped just as I sent that so it commented nothing.

P#3293 2011-11-06 15:20 ( Edited 2011-11-06 20:20)

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