This level is a quick tech demo of a project I might work on if I get enough feedback.
Its basicly a survival game with a background HUD. The System Runs of apples as trigger buttons, I may later make it keys but can't be bothered to re-do it right now. It has 3 waves and a bonus on the third one, there was going to be a boss, but when I made the boss spawn after the third wave was over, the second wave of things would not spawn, I re-did the logic and still had the same problem and I don't know what is causing it. There is one thing though, due to the way the logic works with the 'NOMON & TIME' button spawning, you must kill all the enemies as fast as possible or it will stuff up and spawn the buttons and all the next waves at once.
NOTE: This was done in about 2 hours due to 2 unsaved Crashes and a failed save. I did it just to see if it could be done.
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