Pico Lib
After making some games in pico8 I found I was copy and pasting some functions, code designs. With the new(ish) "#include" functionality, I decided to pull those things out into a cart to use as a library. Its still a WIP but right now includes
- Vector obj with some functions
- screenshake manager
- gamestate manager
- Actor class with optional..
- animation (multiple sprites per frame)
- collision (with map flag 1 and other actors)
Examples
P#68896 2019-10-15 15:17
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