Here's a simple raytracer for my first picotron cart. Just playing around and runs at about 1fps.
To run locally: load #eigenbom_ray
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Super nice! I'd be curious to see what kinds of perf gains you could get with userdata ops.
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This is impressive! I'd love to see if the code could be optimized for a full game using it.(but I doubt picotron could handle it sadly)
@eigenbom Can I upload fullscreen version of your ray tracer?
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@eigenbom Here's the fullscreen version: https://www.lexaloffle.com/bbs/?tid=141597. I even credited you for the original work
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